Starting from 50 EUR. Full set costs 319 EUR
It is a robotic arm, consisting of 6 motors allowing life-like movements and 3D printed elements. The use of rivets make the assembly, modification and reassembly easy. Ergo Jr comes with three tools for different interactions with its environment: a lampshade, a gripper and a pen holder.
The robot is controlled with a Raspberry Pi board, and a camera helps it interact with the world.
Everything in the robot is let transparent and accessible to promote an educative approach and an interactive technology.
The Poppy project is a community-centered robotic project. It targets the needs of a multidisciplinary community where researchers, teachers, artists, and robotic enthusiasts can share their work and ideas.
Not specified exactly. Rather for older students, at age 14+
Dedicated platform for educational use of Poppy (in French) https://www.poppy-education.org/
Manual of the Poppy Project covers everything from the short overview of what is possible within the project to the details on how you can build a Poppy robot or reproduce one of the pedagogical activity https://docs.poppy-project.org/en/
It comes with a set of pedagogical activities, developed with high-school teachers, ranging from the discovery of the robot and how to control it to more complex and integrated project. These activities are accessible for free on the project’s forums.
An ideal medium to learn science, technology, engineering and mathematics (STEM).
$ 1,499.99 – GoPiGo Beginner Classroom Kit
Official teaching materials must be purchased. Price varies from $ 50 – 2000
Python, Scratch, or Java
Secondary School, Age 12+
GrovePi invention curriculum must be purchased for $2000
Python, Scratch, or Java
$250 per item
The kit includes:
Support available at https://arcbotics.zendesk.com/hc/en-us/categories/115000458663-Hexy
Hexapod robot kit gives you a platform to explore advanced robotics, kinematics, and programming.
Arduino Coding Environment.
With just a screwdriver, the step by step instructions, and a study schedule, children can build a robot from scratch and experience the joys of hands-on creation.
mBot has 4 expansion ports, and can connect to more than 100 kinds of electronic modules. Children can use a variety of add-on packs and more than 500 parts on the Maker’s Platform to build a variety of imaginative shapes. During construction, they will learn about the principles of electronics and mechanics and lay the foundations for understanding robots. mBot is also compatible with LEGO bricks meaning gameplay can continue to grow over time.
The Makeblock App is a piece of powerful operating software. It enables children to control their mBot at the touch of a button, or combine the preset control settings any way they choose. mBot is even simple enough for children who have not yet learnt to read.
Yes, makex robotics competitions http://www.makex.io/en
€ 149,99 per item
From primary school, Age 8+
On the official Makeblock Education site http://education.makeblock.com/ there are mBot case studies alongside examples of related teaching guides. Meanwhile mBot’s potential continues to grow as teachers from all over the world compile new teaching materials, which are now available in 10 languages including Chinese, English, French and German. Whether you’re a student, parent or educator, you are sure to find your ideal teaching resources on the Makeblock platform, so that you can learn and teach programming more easily.
Robotics, electronics, block-based programming, design, STEM, English language
Whilst they play, children learn about a variety of robotic machinery and electronic parts, get to grips with the fundamentals of block-based programming, and develop their logical thinking and design skills.
Block-based programming with Makeblock software; Python
Yes, for instance, there have been tournaments where the robots play soccer. There are also NAO challenges.
NAO is the first robot created by SoftBank Robotics. Famous around the world, NAO is a tremendous programming tool and he has especially become a standard in education and research.
NAO is also used as an assistant by companies and healthcare centres to welcome, inform and entertain visitors.
It has been used with kids with autisms to help them communicate with others.
The pack includes:
Students 7 years and older.
Pepper and NAO easily create an empathetic link with students & researchers by their eye-catching appearances, moderate sizes and humanoid behaviours.
Proven by various studies and researches, the main characteristics of our humanoid robots meet perfectly the instructional goals in education. They are enabling new ways for pedagogy and classrooms.
Being connected, the robots are able to search the latest teaching materials at a centralized level, generate, update and adapt their behaviour and content to fit local conditions and audience.
Nao can speak up to 21 languages and provide translation via Cloud services, allowing you to develop the language skills of students.
Pepper and NAO are versatile and high-performing robots to meet the expectations of researchers. They are advanced platforms for the in-depth study such as human-machine interaction, cognitive computing and autonomous navigation, etc.
They are advanced platforms for in-depth study such as human-machine interaction, cognitive computing and autonomous navigation, etc.
Reading, Writing, learning a new language, Science, Technology, Engineering, Art, Math, Geometry, Programming.
NAO can be programmed using several programming languages, including C++, MATLAB, JAVA, LabVIEW and Python. Instead of using the drag and drop boxes in the Choreograph, they’re going to get our NAO robot walking and talking using coding.
€ 449,00 – Course kit classroom size
SAM Labs kits are bursting with wireless electronic blocks that each have a personality of their own. From lights to motors to sliders to buzzers, every Bluetooth-enabled block can connect to the others via the app to do something different. Press a button to turn a light on! Use a light sensor to activate an alarm! With the app, students can code the behaviours of blocks in any way they can imagine, enabling them to make anything from simple reactions to complex creations in minutes.
Students can use SAM Labs to design, write and debug programs, applying sequencing, selection and iteration. They will use logical reasoning to write algorithms, incorporating variables, inputs and outputs. Using the blocks and app, they will learn to control and simulate physical systems.
SAM Labs projects give you inspiration and step-by-step instructions to bring creative ideas to life in your classroom, making coding fun and exciting for your students. Supported with videos, the projects are a great starting point to help students come up with their own ideas. Students will be having so much fun, they won’t notice that they’re learning about how to design algorithms and programs to control and simulate physical systems!
SAM Labs helps both teachers and students discover coding in an accessible, fun and interactive way. The lesson plans and guides created for teachers, by teachers, make integrating SAM Labs into your classroom quick and easy. SAM Labs is aligned with international education standards to ensure projects and lesson plans can be used across the curriculum to benefit all teachers and all students.
Primary school. Age 8+
An app can be downloaded directly from the website or from a dedicated platform store (Google Play, Apple).
The app allows to scan the commands by capturing a photo or a video. Once the command has been scanned, Scottie will carry it out step by step, and the player can see if the task has been performed correctly.
Scottie Go! is an innovative game to teach programming. It is a combination of cardboard tiles, which are used by the players to create programming commands, and an app that sets tasks and scans the proposed solutions that set Scottie and other characters in motion.
The game has 91 quests divided into 10 modules, which provide several dozen hours of great fun and learning.
65 EUR (edu version)
The game is designed for children from the age of 6.
Education version of the game (Scottie Go! Edu) gives you access to a range of accompanying materials, including educational materials and solutions, lesson scenarios, syllabi, descriptions of implementations, etc. The downloads are available at: https://scottiego.com/flatsg/edu-scottiego/teaching-aids
A unique programming interface, in the form of tiles, makes the game child-friendly and, furthermore, it allows children to work in teams without the fear that some of them will be less involved in the work.
Whilst the game can be played by a single player, Scottie Go! provides great teamwork fun in groups of 2-3 persons.
Because Scottie Go! involves all basic concepts of programming, ranging from basic instructions, loops, conditionals to variables and functions, it can be used as a basic tool to introduce and teaching programming. Thanks to the modular content, it can serve as a supplement of other tools that have previously been used to teach programming.
Programming the robot is done with tiles that are used to write commands which will be performed by Scottie. They also have a defined goal: they allow players to acquire basic programming concepts such as loops, conditionals, variables or functions.